Stunt Rally is a racing game which focuses mainly on rally racing and it also has some stunt elements like ramps, loopings and pipes. In singleplayer, you race against the clock. You may also do so in championships and challenge series. There is a networked multiplayer mode.
All tracks are closed-circuit tracks. The road can be on the ground, be tilted, go through puddles of water or mud, be a bridge or be a large pipe. As this is a rally racing game, roads tend to be slightly slippery, but even more so in rainy tracks.
The game features 172 tracks in 34 sceneries, 25 vehicles (20 cars, 1 motorbike, 3 hovercrafts and 1 futuristic sphere). The tracks are set in more or less realistic environments. You race through jungles, forests, swamps, deserts, mountains, snow storms and sand storms. There is a small but growing amount of tracks which are set in surreal fantasy worlds on other planets.
Car simulation is done by VDrift (game also here) and rendering by OGRE.
The road is based on a 3D spline and it's fully customizable in editor.
Stunt Rally comes with a powerful editor which allows to edit nearly every detail of the track. You can edit sun, sky, weather and fog properties. Terrain shape can be generated and edited with a large set of “landscape paintbrushes”. You can place puddles, objects and other junk on track.
Bridges and pipes are possible. Road width can be changed at any point of the track and tilt on bridges. Loops and corkscrews and other twisted parts can also be made using these tools.
Track editing is explained in detail in a series of video tutorials.
CPU: dual core 2.0 GHz or better
GPU: GeForce 9600 GT or Radeon HD 3870 with 256 MB VRAM
It is possible to run with older specifications.