Game: Scum of the Universe
Yeah, looks like it's problematically to get it compiled. I've made some progress, but stuck on linkage error:
ResourceManager.cpp:(.text+0x3c8): undefined reference to `RWops_from_ziStream(ziStream&)'
ResourceManager.cpp:(.text+0x404): undefined reference to `GLTexture::GLTexture(unsigned int, SDL_Surface*, bool)'
At this point I'm not sure what libraries should be added (RWops* is surely some SDL related stuff, but -lSDL was specified; so I bet RWops_from_ziStream is some kind of zlib-SDL extension; but I don't know what library contains it).
If you want to go this far, you'll have to:
- Set executable bit for ./configure scripts
- Download curl tarball from it's website and extract /docs directory to /scum-1.0-src/curl
- Add #include <string.h> and #include <stdlib.h> directive to appropriate *.cpp files (see make error output)
Game: Dead Cyborg
Doesn't render properly and the controls don't work in Linux x86_64/Burster 220.127.116.11.
Game: Kobo Deluxe
I once sat down to play this for a couple minutes and then looked back up at the clock. It was FOUR HOURS later! Nothing beats getting in "the zone" with this game.
Thanks, I was surprised he made such switch , from rogue to shooter.
I like this game.