If I understand you correctly, then you can add them to "Tools" (http://www.lgdb.org/list_tools) section (see http://www.lgdb.org/tool/sludge for example). Of course we could add separate section "Game Making tools", but I think there aren't too much of such a tools currently.
However, what we can do is to add "Game Making" category within "Tools" (now game making stuff goes under Miscellaneous category). Let's see what pheonton thinks.
Game: SuperTux
No this just a poor clone
No this just a poor clone, 4 star. Nothing draw me back.
Game: Giana’s Return
Not fun.
Not fun.
The control is good.
The fire kill is fresh to me.
With a beautiful introduction. Just nothing find fun in game.
Game: B.A.L.L.Z.
I like this over many other titles.
I like this over many other titles.
The cute Ballz move at a constant speed, player just bounce to collect.
simple& precise control.
Game: SuperTuxKart
Online Play&Real-time Level Edit
It will be a great game if it can get online play and real-time level editing(coop).
It now have user-content download system.
Still long way to go, first to get Network game-play.
Map also can refine.
Game: Orxonox
Looks promising
Not finished yet. Bookmark this one to come back to later.
Forum topic: Game Making tools
how can i disagree with a
how can i disagree with a cute girl? ^^
A category "Game making" under tools is my preferred option.
but as darkhog said this is not for engines, if we want to list engines, we will definitely create a completely new category.
Game: Performous
Thanks, updated.
Thanks, updated.
Forum topic: Game Making tools
If I understand you
If I understand you correctly, then you can add them to "Tools" (http://www.lgdb.org/list_tools) section (see http://www.lgdb.org/tool/sludge for example). Of course we could add separate section "Game Making tools", but I think there aren't too much of such a tools currently.
However, what we can do is to add "Game Making" category within "Tools" (now game making stuff goes under Miscellaneous category). Let's see what pheonton thinks.