Recent comments

ssf's picture

>All in all, we really need an "Open source with nonfree assets" category for such cases...

why? firstly we post games here, engines aren't games so an open engine without the game data is almost useless.

you can also state in the description that the engine is open source. and if the engine is used more widely you can add them to the engines section.

>C-Dogs SDL.. ...Tales of Maj'Eyal...

thanx i fixed them.

Akien's picture

For example C-Dogs SDL linked above is tagged as Open source even though its assets are derived from Freeware assets (with the authorization of the original author AFAIK, but no license).

Same story for Tales of Maj'Eyal which uses nonfree Shockbolt sprites, but is also tagged as Open source. So I believe Witch Blast should get the same honor :)

nullzero's picture

Just tested adding Urban Terror to the id Tech 3 engine. Sweet!

pheonton's picture

It is now possible for everyone to edit engine pages. Please test.

sysedit's picture
Forum topic: [closed] Badges

Alright I got it. Issue closed.

ssf's picture
Forum topic: [closed] Badges

In the end its pheonton decision

>Badges don't make sense if you don't want the additional traffic.

for me it doesnt make much sense since

  • If you already on the games homepage you don't need to find the game anymore(keep in mind this is a database so its primary goal is to let people find games for linux)
  • Everybody can link to its gamepage but why would someone does it? you find probably more info on the games homepage than on its lgdb gamepage.
sysedit's picture
Forum topic: Runs too fast

Seems like it is like this on every machine. I'd say there is not really a game here since it is impossible to interact reasonable with the gaming environment.

sysedit's picture
Forum topic: [closed] Badges

I thought lgdb.org would like to get linked from other Websites. But you are right. Badges don't make sense if you don't want the additional traffic.