This is a soccer-themed, 3D sokoban game with rolling soccer balls. It uses data in a format that is easily found on the internet.
It has undo (u) and restart (r) functions. Comes with dozens of puzzle files, each typically having dozens of "levels". The next (n) and previous (p) keys move between levels. The (L-shft) and (R-shft) keys move between puzzle files. Each game resumes where you previously left off. The (z) key creates a setpoint (reZero) so that subsequent restarts restore that setpoint. And the new embedded autosolver can now help you toward a solution.
To move the "kicker" use the arrow keys. The objective is to kick all the red and blue balls into the goal nets. The latest feature is that the viewpoint can be manipulated with the mouse to get closer to the action! The wheel affects view distance, a left button drag changes view angle, a right button press restores defaults. These effects can also be achieved using appropriate gestures on a MacBook.
Written in the Ada language, anyone with OS-X or Linux and GNAT can recompile; but first try the delivered exes. Note for Mac users: now comes with a Mac Binary Bundle.
With Andres Cantor calling the goals, setpoint capability, lighted soker-balls, and single-file test mode to try your own puzzle files. Also includes two external autosolvers to use when you believe the puzzle is unsolvable!
Mac OSX or GNU/Linux with OpenGL 3.3 compatible graphics.